2020 FFWC Flex Scoring Targets

Senior fantasy football expert Shawn Childs provides a FLEX scoring breakdown and projects what point targets to hit to gain an edge!
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FFWC Target Points Series
QB | RB1 & RB2 | RB3 & RB4 | WR1 & WR2 | WR3 & WR4 | TE | Flex | K & DST

In the Fantasy Football World Championship, you need to start two running backs, three wide receivers, one tight end, and two flex players. The added length to the starting lineup by one player requires you to be creative when building their roster. It puts a premium on depth at the wide receiver position. 

As we worked through the final points for the top 24 wide receivers and top 48 wide receivers over the previous four seasons, it is pretty easy to see most teams in this format will start wide receivers at the first flex position. Here’s a look at the RB3 and WR4 scores over the last four years for the first flex position:

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Last year 37 wide receivers outscored the top RB3 options, and 56 wide receivers had more points than the top TE2 options. 

The best team structure in most PPR leagues is to start two running backs and four wide receivers with an occasional RB or TE delivering enough value for the season to be starter-worthy at a flex position. 

The first flex position in the FFWC will come from a mixture of running backs, wide receivers, and tight ends, with each owner finding short-term options at different times of the year due to injuries.

In 2019, eight wide receivers finished as the top plays at the first flex position with a high of 170 fantasy points and a low of 156.20 FPs. The previous year, the seven running backs and five running backs filled the FLEX1 bucket. 

Here’s a look at the decline if your league uses a second flex position:

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Your goal is to find a flex two option that will average over 10 FPs per week while ensuring his top two running backs average close to 30 FPs per week. Last season the top options to play at the second flex position came from wide receivers (3) and running backs (9).

When reviewing the data in this series of articles, some may conclude that I’m making the case to be "RB-strong" in the early rounds of the draft. The history in the high-stakes Fantasy market shows the strategy to win an overall title in the FFWC requires two solid RBs plus a third serviceable option. Draft position dictates opportunity. 

The change in player flow in drafts before this year allowed owners to roster a starting running back in the fifth or sixth round as many adjusted their draft style based on the rising value of the wide receiver position.

However, this season running backs are flying off the boards early, which has created better values/upside at wide receiver from round 6 to round 12 in drafts in the FFWC.

To succeed at the back-end of your roster, you need to identify upside opportunities at the running back, wide receiver, and tight end. Many of the upside running back opportunities in-season will come from injuries to starting running backs.

Three-down backs with high scoring ability have plus value in the fantasy market, but there are limited options each season. This rise of the top running backs does create a pitter-patter in the hearts of fantasy owners when making their other decision for their lead running backs.

If you decide to draft three running backs early, you need to make sure you don't end up with three players with league-average value at running back. Your RB1 has to deliver a separator score, and your second option has to beat the second group of WR2s. 

A team that selects an elite running back with every-down plus TDs has a definite edge to the start of their team in most Fantasy seasons. 

The team drafting an elite wide receiver in the middle of Round 1 will need to decide the best path to land the highest upside RB/WR combinations over the next three or so rounds.

The front of the draft sets up so many outs on the turns between Rounds 2/3 & 4/5. This is where value plays a big part in team-building decision-making.

Either way, if you're in a league with dual flex positions, you will be required to load up at the wide receiver position during the draft. Even with WR depth, a team can’t win an overall championship without finding a way to build a solid base of running backs. The RB position will be full of ups-and-downs with a minefield of risk due to the likelihood of a higher volume of injuries.

MORE FROM SI FANTASY

FFWC Target Points Series
QB | RB1 & RB2 | RB3 & RB4 | WR1 & WR2 | WR3 & WR4 | TE | Flex | K & DST

In the Fantasy Football World Championship, you need to start two running backs, three wide receivers, one tight end, and two flex players. The added length to the starting lineup by one player requires you to be creative when building their roster. It puts a premium on depth at the wide receiver position. 

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