Dwarf Fortress Adventure Mode release date set for January 2025

Now you can utterly fail at managing one dwarf instead of many
Kitfox Games

Kitfox Games revealed the release date for Dwarf Fortress Adventure Mode, which will launch on January 23, 2025, for the Steam version of the game.

Adventure Mode is a secondary game mode for the classic title, in which you don’t manage a full colony of dwarfs, but instead play as a lone dwarf adventurer making their way through the lands. One of the coolest aspects of that is the fact that you can visit your own fortresses and become exactly the sort of threat you’re worried about in Fortress Mode – a secret vampire, perhaps, or a werecreature.

Like Fortress Mode, Adventure Mode is full of hilarious shenanigans and lethal dangers that can end your run in an instant – as with everything Dwarf Fortress, the joy lies in the journey, not the arrival at the destination.

Adventure Mode is, of course, already available in the non-Steam version of the game. However, Kitfox wanted to spend additional time polishing it and preparing overhauled visual assets before making it available in the Steam version.

Funnily enough, Adventure Mode had always been the “end goal” of Dwarf Fortress – the devs wanted to build the ultimate roguelike game, hence all that detailed world simulation you find in the title. However, the colony sim part of the game took off much more than expected, making it the focal point of continued development and spawning an entire genre of similar titles.

Adventure Mode is coming to Dwarf Fortress Steam Edition on January 23, 2025.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg