No E3 in 2024 or 2025 either

At least in the usual form
No E3 in 2024 or 2025 either
No E3 in 2024 or 2025 either /

After a spontaneous Not-E3 2023 season due to the cancellation of the convention, it looks like we should be planning on similar events happening in 2024 and 2025 as well: According to the Los Angeles City Tourism Board of Commissioners, which held a meeting on June 21, 2023, to discuss the tourism business of the region, E3 has been canceled for both years.

Page 21 of the Commission Meeting Packet lists some numbers for important metrics such as booked room nights and explicitly contains a note that says: “Includes E3 cancellations for 2024 & 2025.”

E3 2023 was canceled after big publishers like Microsoft, Sony, Nintendo, and Ubisoft made public their decisions to skip the showfloor and hold their own digital showcases instead, which has become the norm throughout the COVID-19 pandemic and holds several advantages for the companies.

The two companies behind E3, ESA and ReedPop, noted at the time that they would continue their partnership and work on “future E3 events” together. It seems like that either won’t happen at all or at least not in the usual form – after all, this technically only confirms that E3 2024 and 2025 won’t take place at the usual location in Los Angeles. It’s possible that there will be a change of location or that E3 goes the digital route as well. For now, though, the future of E3 seems dire and a comeback of the show ever more unlikely.

Gamescom 2023 in Cologne, Germany, is going to be the next big video games convention you can look forward to. Nintendo has already confirmed its attendance. Geoff Keighley, who took the spotlight from E3 during the pandemic with his Summer Game Show, will once again be hosting Opening Night Live, a digital showcase highlighting brand-new announcements and games at the convention.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg