Europa Universalis 4: Winds of Change release date set for May 2024

A major expansion doing work in several regions
Paradox Interactive

Paradox Interactive has detailed the newest expansion for Europa Universalis 4, which is called Winds of Change. Releasing on May 8, 2024, for a price of $19.99 USD, the DLC won’t simply touch one region of the world map – no, the Winds of Change are far-reaching.

In the Americas, major updates are coming to the Aztecs, Inca, and Maya – including a special array of content enabling an alt-history invasion of Europe by these powers. That might trigger a bit of Total War: Medieval 2 nostalgia for some people. In terms of individual nation updates, the expansion will promote a militaristic playstyle with the Aztecs as well as the demanding of new sacrifices. Mayan rulers will get new options to unite the different city states into one kingdom, while Incan rulers benefit from a new royal authority mechanic.

Looking over the pond and into Europe, the two trading powers of The Netherlands and Venice will have their historical flavor expanded thanks to more detailed events and content around the creation and expansion of the Dutch Republic, the Glorious Revolution, the Venetian Council of Ten, and the Venetian Renaissance.

In Central Europe, Austria, Hungary, and Bohemia benefit from revised trees – which will include the option to form Austria-Hungary as a dual monarchy. Bohemia may expand Hussite power in the region in additional ways, while all three nations get fresh options to tailor the Holy Roman Empire to their liking.

Speaking of which: There will be new, alt-history paths to form the nations of Germany and Italy.

Europa Universalis 4 screenshot showing Germany.
There are some fun, new ways to unite Germany and Italy. / Paradox Interactive

Going eastwards, the two Black Sea kingdoms of Theodoro and Trebizond will get some love in Winds of Change, allowing them to strive towards re-establishing Orthodox supremacy in Asia Minor. In similar fashion, the Middle Eastern states of Hisn Kayfa, Hormuz, and Oman will get unique mission trees in order to become great powers.

Finally, the declining Timurids can either embrace Persian traditions or return to their previous lifestyle as plundering horse lords, whereas the rising Mughals get additional ways of uniting India. In Central Asia, hordes like the Tatars, Mongols, and Moghuls will benefit from updates.

Altogether, over a dozen nations will receive overhauled mission trees and mechanics in this expansion – Winds of Change, indeed. You can watch the announcement trailer on YouTube.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg