F1 23 patch notes for update 1.15: New car models are finally here

Here’s what the latest patch for F1 23 changed
F1 23 patch notes for update 1.15: New car models are finally here
F1 23 patch notes for update 1.15: New car models are finally here /

Max Verstappen and Red Bull Racing may have wrapped up this season’s titles already in real life, but this may be very different in your F1 23 career. To spice up the season finale for you, EA Sports has released another patch for the sim racing game – and it’s a big one. Update 1.15 is live for PC, PS4, PS5, Xbox One, and Xbox Series X|S, introducing a refresh on the game’s car models.

Some F1 teams changed up their car designs rather drastically from how they looked at the start of the ongoing season and this refinement process is finally visible in the game now – you can say “Tschüss!” to the cursed no-sidepod Mercedes, to name the most prominent example.

F1 23 screenshot of a duel between a Red Bull and an Alpine.
New looks, same old action: All car models in F1 23 are now up to date / EA Sports

Another big change is the addition of the official F2 2023 season in the game. This season’s F2 cars are available in career mode, F1 World, and multiplayer now.

Check below for the full F1 23 update 1.15 patch notes.

F1 23 update 1.15 patch notes

  • Addition of the F2 2023 season in-game.
  • Addition of 'F1 Pro Series' drivers to the Icon driver pool in My Team.
  • Sports Update for F1 23, changes to vehicle geometry, bodywork, sponsors, colors, and team attire have all been made.
  • Fixed an issue where the Singapore Grand Prix was incorrectly 61 laps instead of 62.
  • Fixed an issue where it was possible to get 'Speeding under the Safety Car' penalties when entering the pits with a negative delta time.
  • Fixed an incorrect bump on the pitlane entry of Circuit de Barcelona-Catalunya, potentially unsettling the car.
  • Fixed an issue with corner cutting and track limits at the Las Vegas Strip Circuit. This necessitates TT leaderboards for Las Vegas to be reset in this patch.
  • Fixed an issue where the front suspension on the official cars was not attached to the wheel.
  • Fixed an issue where textures on top of the halo were not correct on the Ferrari SF-23.
  • General Stability Improvements.
  • Various Minor Fixes.

Every team’s car and attire has been changed to reflect real-life events, be it design changes or sponsors leaving and joining an organization – it’s all been updated to the current situation ahead of the United States Grand Prix in Austin, Texas.

You can find more detailed information on the car changes, including side-by-side comparisons, on the official website.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg