Final Fantasy clears 180 million games sold franchise-wide

Next stop is a musical stage
Final Fantasy clears 180 million games sold franchise-wide
Final Fantasy clears 180 million games sold franchise-wide /

Square Enix has announced that the Final Fantasy franchise has sold more than 180 million games throughout its history with Final Fantasy 16 being the latest release from the series. Inspired by Game of Thrones and quite possibly One Piece, it received positive reviews from critics as well as the public, though it’s by no means perfect – the RPG’s boring towns being exemplar for some of the negatives.

Debuting in 1987, Final Fantasy is truly a dinosaur among video games – but it’s far from extinct, as the success of the latest title as well as the continued health of Final Fantasy 14, one of the best MMOs on the market, shows.

This milestone announcement from Square Enix came in conjunction with news of a different sort: It seems like Final Fantasy is being turned into a musical in Japan – and not by just any troupe: Takarazuka Revue, an all-female crew renowned all over the country, will be handling this stage adaptation. Tickets to their shows usually sell out in a matter of seconds.

It looks like the Final Fantasy musical will run from May 17 to June 23, 2024, at Takarazuka Grand Theatre as well as from July 13 to August 25, 2024, at Tokyo Takarazuka Theatre. The presale for tickets to the first wave of shows begins on April 27, 2024, while tickets for the second run go live on June 9, 2024.

That’s plenty of time to finish Final Fantasy 16, especially using our Final Fantasy 16 hunt locations guide. You should check out how to craft the Gotterdammerung as well, since it’s the best weapon you can obtain in Final Fantasy 16.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg