Frostpunk 2 release times for early unlock announced

Early start for owners of the Deluxe Edition
11 bit Studios

The eternal ice once again beckons brave souls to test their leadership skills and help a town survive the freezing cold – but in Frostpunk 2, 11 bit Studios’ follow-up to its 2018 hit survival city-builder, which has sold several million copies, the ice is the least of your worries.

It’s the nature of humankind that becomes your greatest enemy in Frostpunk 2, which is less about the act of surviving itself and more about the end to which that survival leads. It’s more focused on society-building than city-building, as the developers have described it.

While you’ll still have to make sure that your people have food, power, and a warm roof over their heads, you’ll have to contend with the fact that your growing population will have different ideas on how to accomplish all of that – and no one likes being ignored, so get ready to play politics as if this was House of Cards.

Those who’ve pre-ordered the Deluxe Edition of the game can start their first settlement three days before anyone else and 11 bit Studios has now announced the exact Frostpunk 2 early unlock release times.

Frostpunk 2 release times

Frostpunk 2’s early unlock for Deluxe Edition owners goes live on September 17, 2024, at 1pm ET. Check below what that means for your timezone:

  • September 17, 2024, 10am PT
  • September 17, 2024, 12pm CT
  • September 17, 2024, 1pm ET
  • September 17, 2024, 6pm BST
  • September 17, 2024, 7pm CEST
  • September 17, 2024, 10:30pm IST
  • September 18, 2024, 1am CST
  • September 18, 2024, 2am KST/JST
  • September 18, 2024, 3am AEST
  • September 18, 2024, 5am NZST

Owners of the Standard Edition will be able to play the game starting from September 20, 2024.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg