High on Life is now more popular than Minecraft on Xbox Game Pass

High on Game Pass
High on Life is now more popular than Minecraft on Xbox Game Pass
High on Life is now more popular than Minecraft on Xbox Game Pass /

High on Life is the latest major game to land on Xbox Game Pass, Microsoft's premium video game subscription service. 

In it, players are whisked away to an alien planet after Earth is invaded by creatures who want to smoke humans like a blunt. 

You become a bounty hunter who fights with a range of potty-mouthed sentient weaponry, who all talk like they've been transported out of a Rick & Morty episode. 

The game didn't do particularly well with critics, but fans seem to be lapping its fourth-wall-breaking humor up. 

It's now more popular on Xbox Game Pass than Minecraft, FIFA 22, and Halo Infinite. Out of all the FPS games on the service, it's the king. 

This data comes from the PC Game Pass app, which shows the most popular games by download numbers. 

On Steam, where players pay the full price of $60, it currently has a "very positive" user review rating, despite many of the reviews saying it's not worth the asking price. 

If $60 is too steep for you, a month's subscription to Xbox Game Pass is a fraction of that price for access to hundreds of games, with High on Life included as part of that subscription. 


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Kirk McKeand
KIRK MCKEAND

Kirk McKeand is the Content Director for GLHF.  A games media writer and editor from Lincoln, UK, he won a Games Media Award in 2014 in the Rising Star category. He has also been nominated for two Features Writer awards. He was also recognized in MCV's 30 Under 30 list in 2014. His favorite games are The Witcher 3, The Last of Us Part 2, Dishonored 2, Deus Ex, Bloodborne, Suikoden 2, and Final Fantasy 7.  You can buy Kirk McKeand's book, The History of the Stealth Game, in most bookstores in the US and UK.  With a foreword written by Arkane's Harvey Smith, The History of the Stealth Game dives deep into the shadows of game development, uncovering the surprising stories behind some of the industry's most formative video games.  He has written for IGN, Playboy, Vice, Eurogamer, Edge, Official PlayStation Magazine, Games Master, Official Xbox Magazine, USA Today's ForTheWin, Digital Spy, The Telegraph, International Business Times, and more.  Kirk was previously the Editor-in-Chief at TheGamer and Deputy Editor at VG247. These days he works as the Content Director for GLHF, a content agency specializing in video games coverage, serving media partners across the globe.  You can check out Kirk McKeand's MuckRack profile for more.  Email: kirk.mckeand@glhf.gg