Neverness to Everness confirmed for PS5, will get multiplayer modes
Tower of Fantasy developer Hotta Studio caused quite a stir with its recent reveal of Neverness to Everness (NTE for short), which essentially combines Genshin Impact, GTA, and Ghostwire Tokyo. As is so often the case with games of this genre coming from China, Sony is already in the thick of things right from the start and confirmed that NTE will come to PS5, which is really becoming the go-to platform for console gamers who want to enjoy gacha titles on their TV.
Aside from PS5 officially joining PC, iOS, and Android as a platform the game will be available on, there’s some additional news to be had about the freshly revealed title. Hotta Studio posted short Q&A sections on social media to address the initial community reactions to NTE’s trailer and gameplay footage, in which it revealed some more details about its open-world RPG.
One of the biggest reveals is that Neverness to Everness will feature multiplayer components – though likely not directly at launch: “We can reveal a little bit,” one developer comment said. “Both the vehicle and housing systems will have online multiplayer modes in future versions, and related UGC (User Generated Content) gameplay is already in the planning stages.”
We can assume that a racing mode and visiting other players’ apartments are probably on the menu, then.
Another important reveal – at least for those who have little time on their hands – is that it will be possible to skip the story and get directly to combat and open-world exploration.
Hotta explained that the “tone of our story is humorous, light-hearted, and whimsical” and defined it as a “light-hearted comedy.”
All other sections of the Q&A pretty much boil down to the developers promising to polish, adjust, and improve the addressed points before the game comes out – which is totally fair, after all they showed off a work-in-progress build.
As already teased in the initial footage, Hotta Studio plans on revealing more news about NTE in September 2024. The developer framed its reiteration of that time window in the Q&A under the topic “Test Schedule” – which could mean that Hotta will announce a first closed beta this year.