Nintendo and other devs embroiled in Tokyo Stock Exchange fall

Losses for everyone
Nintendo

Things are looking rough for many tech companies at the moment with share prices plummeting left and right. The Tokyo Stock Exchange is not at all unaffected by the phenomenon with most of the large Japanese video game companies getting caught up in the general downturn.

Capcom shares dropped by 16%, those of Nintendo by 15%, and those of SEGA by 13% shortly before trading closed for the day, according to industry expert Dr. Serkan Toto. Korean company Nexon suffered double-digit drops as well with shares going down 13% in value.

Konami (-8%), Sony (-6%), Koei Tecmo (-6%), and Square Enix (-5%) managed to get through the day with single-digit losses.

The Tokyo Stock Exchange has been dropping for three days in a row, closing with the biggest drop since the 1987 market crash, according to Reuters

Nintendo’s shares have fallen to their lowest value this year after the company released a financial report showing a stark yearly decline of sales and lower operating profit – not wholly unexpected in the run-up to the release of a new console, but not helpful when it comes to the current market climate. 

Besides, Capcom’s recent forecasts looked all positive and the company still dropped heavily on the stock market. Details on its next big title, Monster Hunter Wilds, are expected to be shown off during Gamescom Opening Night Live 2024.

Major tech companies like NVIDIA, Alphabet, Apple, Meta, Amazon, and Microsoft had to tank similar losses over the past 24 hours.

Japanese game developers have been largely exempt from the economic woes of their western counterparts and did not contribute to the record layoffs across the industry so far.


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg