Death Knight Buffs — WoW Dragonflight Patch 10.2 Notes

Blizzard has released the first set of Class changes following the world first defeat of Fyrakk the Blazing in Mythic Amirdrassil.
Death Knight Buffs — WoW Dragonflight Patch 10.2 Notes
Death Knight Buffs — WoW Dragonflight Patch 10.2 Notes /

World of Warcraft Buffs Death Knights and Shadow Priests following Amirdrassil World First Kill

  • With Amirdrassil Mythic World First, the first round of class changes has dropped from Blizzard.
  • Death Knights are seeing the biggest changes with two nerfs and several buffs.
  • Shadow Priests are receiving a straight 5% damage bonus across the board, which does not apply to PvP.

With Echo claiming the world first kill on Fyrakk the Blazing in Mythic Amirdrassil, Blizzard is set to pass down the first round of class tuning changes. The first few weeks of a new patch are prime time to gain insight into where classes currently stand as well as give guilds who are struggling early on a chance to push past any roadblocks they may have come up against.

Here are the upcoming balance changes for both PvE and PvP.

Classes

Death Knight

Frost

  • Aberrus, the Shadow Crucible 2-piece set
    • The damage of your next Frostwyrm’s Fury is increased by 4% (was 5%). Stacks unchanged.
    • The effectiveness of Frostywrm’s Fury reduced to 25% (was 30%).
    • Howling Blast damage reduced to 10% (was 20%).
  • Amirdrassil, the Dream’s Hope 4-piece set
    • Chill Streak can bounce 3 additional times (was 2 times).
    • The chance to proc a bonus effect increased to 35% (was 30%).
  • Chill Streak damage increased by 10%.
  • Obliterate damage increased by 8%.
  • Enduring Chill chance to bounce increased to 25% (was 20%).
  • Piercing Chill damage increased to 12% (was 10%).

Druid

Restoration

  • All healing increased by 3%. Not applied to PvP combat.

Priest

Shadow

  • All damage increased by 5%. Not applied to PvP combat.

Warlock

Affliction

  • All damage dealt by you and your pet’s abilities increased by 6%. Not applied to PvP combat.

Destruction

  • All damage dealt by you and your pet’s abilities increased by 6%. Not applied to PvP combat.

Player versus Player

Demon Hunter

Havoc

  • Chaotic Disposition (talent) now has a 33.33% chance (base 7.77%) to increase damage by 4% (base 17%) in PvP combat, providing the same average damage bonus with significantly less variance.

Druid

Feral

  • Regrowth healing is now reduced by 20% in PvP combat (was 43%).

Evoker

  • Azure Strike damage increased by 40% in PvP combat.
  • Time Stop (PvP talent) cooldown reduced to 45 seconds (was 1 minute).
  • Chrono Loop (PvP talent) cooldown reduced to 45 seconds (was 1 minute).

Augmentation

  • Upheaval damage reduced by 10% in PvP combat.
  • Eruption damage increased by 15% in PvP combat.

Preservation

  • Dream Flight healing increased by 100% in PvP combat.
  • Mana regeneration now reduced by 5% in PvP Combat (was 10%).

Priest

Holy

  • All healing increased by 6% in PvP Combat.

Published
Robbie Landis
ROBBIE LANDIS