Call of Duty MW2 Season 05 Patch Notes and Updates
Call of Duty Modern Warfare 2 will be receiving an update on August 2 at 9 AM PT. Full patch notes will be available as we get closer to the update. Here is what you need to know.
New Cod MW2 Maps
- Punta Mar (Core - Launch)
- Strike (Core - Launch)
- Lounge (Gunfight - Launch)
- Canal (Gunfight - Launch)
- DRC – Zone 1 (Core - Mid-Season)
New MW2 Gamemodes
- Havoc (Launch)
- Big Capture the Flag (Launch)
- Gunfight Variants (including Armored Gunfight) (Launch, In-Season)
- Faceoff (4v4) (Mid-Season)
From Call of Duty: Havoc is a brand-new Core Multiplayer mode inspired by classic arena-shooter gameplay, then further enhanced with the injection of a random selection of frenzy-inducing modifiers. Infinity Ward specifically designed this as a “rogue” like mode, where each time a game is played, you receive enhancement modifiers that change the gameplay in new and interesting (and not to mention chaotic) ways. Don’t expect two games of Havoc to play out identically. But do expect a whole lot of fast-paced combat with an emphasis on entertaining takedowns.
The match starts in a similar manner to a Team Deathmatch. However, you should forget about Perk Packages, Killstreaks, or Field Upgrades: They don’t exist in Havoc. Instead, prepare to embrace the match-changing modifiers!
Players start with one modifier at the beginning of a match. Once a squad is the first to reach a multiple of 12 kills – 12, 24, 36, 48, and 60 – the game adds a new modifier to the match for both teams from a pool of 14 available modifiers. Here are examples of just five of them:
- Ammo Feeder: Auto reloads a weapon (from stock ammo) upon elimination.
- Boots Off the Ground: Moon gravity. Affects only player jump heights, not thrown equipment or ballistics.
- Flameshot: Flame-tipped Crossbows and Molotovs only. All Loadouts change immediately to this upon modifier activation.
- Hero Landing: Landing from a big drop causes a frag-grenade-like explosion around you.
- Perspective Shift: Everyone swaps to a third-person camera view.
The modifiers stack as the match progresses, so by the end of a match, you could have, for example, a third-person, moon gravity, hero-landing-enabled, auto-reloading flame-tipped Crossbow and Molotovs-only Deathmatch once one team reaches 60 kills.
Bring the squad to Havoc, and prepare for some frenetic fun.
New Warzone Vehicles
- MRAP
- Dirt Bikes
From Call of Duty: Mine Resistant Ambush Protected — it does what it says in its name. A vehicle roughly the size and shape of the Cargo Truck, the MRAP is equipped for heavy combat with additional armor plating and turrets, making it a slower yet effective vehicle for attack or defense.
The MRAP will not appear often — in fact, it is mostly available at the start of a mode coming out at mid-season — but whenever an Operator sees it being used, it’s time to either head inside or come at it head-on with Launchers, LMGs, and Killstreaks . . . and plenty of them.
Vondel Champions Quest
From Call of Duty: Just like the Traditional Battle Royale Champion’s Quest for Al Mazrah, a squad that is on a winning streak — five in a row in Mini Battle Royale matches — will have the opportunity to take on the Champion’s Quest in Vondel.
There are a couple of key differences between Vondel's Quest compared to Al Mazrah's Quest:
First, all elements must be held and never dropped (a prerequisite that also now applies to any Champion’s Quest you undertake). That means an element can’t be dropped in the water and saved for the end. If an element is dropped, it must be recaptured to continue the quest.
Second, there are three brand-new elements — or elemental compounds — to capture as part of this quest:
- Gallium: Holding Gallium reveals all nearby team members who held it previously as if you were affected by a Snapshot Grenade.
- Deuterium: This fatigues any Operator, which includes causing them to cough if they try sprinting.
- Neptunium: This periodically electrocutes all nearby Operators as well as hay-wiring vehicles, with similar effects as the Shock Stick.
The Champion’s Quest in Vondel will be ready for all challengers starting at the season launch.
New MW2 Weapons
- FR Avancer (Assault Rifle – Launch, Battle Pass)
- Carrack .300 (Sniper Rifle – Launch, Battle Pass)
- M13C (Assault Rifle – In-Season)
- New SMG, Sidearm, and Melee Weapon (In-Season)
New MW2 Operators
- Oz
- Graves (Battle Pass)
- Arthur
- Mila
- Velikan
- Mace (Mid-Season)
- Snoop Dogg (Launch Window)
- Nicki Minaj (In-Season)
- 21 Savage (Mid-Season)
Warzone 2 & MW2 Weapon Patch Notes for Season 05
Assault Rifles
- Chimera
- Close-mid Damage increased
- M13B
- Headshot Multiplier increased
Submachine Guns
- MX9
- Close-mid Damage increased
- Neck Multiplier increased
- Upper Torso Multiplier increased
- Lower Torso Multiplier increased
- Minibak
- Damage step added at mid-far range
- Minimum Damage decreased
- Headshot Multiplier increased
- Lachmann Sub
- Maximum Damage Range decreased
- Close-mid Damage Range decreased
- VEL-46
- Neck Multiplier increased
- Upper Torso Multiplier increased
- Lower Torso Multiplier increased
- BAS-P
- Maximum Damage Range increased
- Neck Multiplier increased
- Upper Torso Multiplier increased
- Lower Torso Multiplier increased
- Fennec 45
- Maximum Damage increased
Light Machine Guns
- HCR 56
- Limb Damage Multipliers decreased
- RAAL MG
- Headshot Multiplier increased
- RAPP H
- Increased semi-auto Damage
- Reduced semi-auto rate of fire
Battle Rifles
- Cronen Squall
- Maximum Damage decreased
- Minimum Damage increased
- Neck Damage Multiplier decreased
- Upper Torso Damage Multiplier decreased
- Lower Torso Damage Multiplier decreased
- Limb Damage Multipliers decreased
Equipment Adjustments
- Drill Charge
- Reduced damage from drilling when a Player is stuck with a Drill Charge, providing a larger opportunity for death from explosion
- Recon Drone
- Recon Drone’s health bar now updates every time the drone is accessed
- Tactical Camera
- Removed audio distortion when failing to use a Tactical Camera
Perk Adjustments
- Bomb Squad
- Bomb Squad will protect against death from explosive Equipment stuck directly to the Player when fully armored | Warzone only
- Quick Fix
- Added visual cues for attacking someone with active Quick Fix
- Entering an objective with Quick Fix equipped will now visually show when the health regeneration effect is active.
Gameplay
What's new in Call of Duty Modern Warfare 2 in Season 05?
Stability
- This update contains several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.
Battle Pass
- Shadow Company’s Arthur Joins BlackCell
- One of Shadow Company’s best, Arthur is [[REDACTED]].
- All we know is that he is a warrior to the core. No face, only a callsign; he is apparently a legend, but no legible records were found.
- And the only companion he associates with his second-in-command, a K9 Unit in Merlin.
New Tactical Pets Companion Feature
- New to Modern Warfare® II, Operators will have the option to bring companions alongside them in Multiplayer, Battle Royale, and DMZ modes. This provides the unparalleled benefit of companionship along with a devastating Finishing Move.
- Merlin — and other Tactical Pets— cannot be harmed in any way and play a role in Finishing Moves. Just remember to equip the Finishing Move separately from the companion when editing your chosen Operator.
- New: Battle Buddy
- Another new addition to Modern Warfare II is a Battle Buddy – virtual “assistants” who act as a mini-announcer with some additional personality.
- “Gwen” is the first, as her Gun Screen – what she prefers as opposed to “Battle Buddy” – is packaged with Arthur and his K9 unit Merlin. Just perform well with her equipped, because she has no time to assist with anything but a successful mission.
- She will callout Killstreak activations, kills – including with specific weapons or equipment – and other in-game personal events, especially when you win or perform well in a match.
Events
Faction Showdown
- Choose Task Force 141 or Shadow Company. The Faction with the most eliminations at the end of the event wins. Players can switch Factions at any time during the event. Complete all 5 challenges for each Faction to unlock a Mastery Reward for that Faction. Completing all challenges for the winning Faction earns additional rewards.
- Choose a side, fight until the last minute, get rewarded, and await further orders as the event concludes, prior to mid-season. This event will kick-off on August 4th.
Call of Duty Celebrates 50 Years of Hip Hop
- In celebration of 50 years of hip hop, Modern Warfare II and Call of Duty: Warzone will have free content and special Bundles available throughout Season 05:
- Daily Login Rewards:
- 3 War Tracks
- Exclusive Weapon Blueprint
- Operators:
- Snoop Dogg
- Nicki Minaj (In-Season)
- 21 Savage (Mid-Season)
More
- Slide
- Decreased slide time and increased slide velocity, so the Player covers the same distance in a shorter amount of time
- Allowed the Player to fire slightly sooner after initiating a slide
- Jump
- Small increase to the lateral velocity boost while jumping
- Small reduction to the landing slowdown penalty while landing
Audio
- Further improved audio balance to favor some sounds over others (i.e. Airplane audio will be mixed down when using voice chat)
- Added alert sound from pets when being spotted
- Fixed an issue where knife pickups could play an incorrect sound
- Fixed an issue where the out of bounds sound would repeat incorrectly
UI/UX
Updated CODHQ Landing Page
- Adds Game Mode tiles to the Games section of CODHQ, allowing Players to jump to a specific row from the CODHQ menu
Skin Carousel in the Lobby
- Added a carousel that allows Players to change the skin of their selected Operator while searching for a Match.
Combat Detail Widget
- Added a new widget that provides info upon Player death:
- Who killed you, what weapon, how many shots, etc
- Widget will list multiple Players and environmental damage when applicable
Global Bug Fixes
- Fixed an issue where Operator Skins and Finishing Moves could reset after suspending on consoles
- Fixed an issue where some Players were not getting awarded BlackCell items correctly (Season 04)
- Fixed an issue where the Player was unable to obtain Battle Pass rewards when on the BlackCell exclusive version of the reward (Season 04)
- Fixed an issue where tablet screens may cover part of the screen when activated
- Fixed an issue where in the progression menu UI, Prestige 6 was swapped with Prestige 10
- Fixed an issue that would occasionally prevent the ‘Reap This’ Kastov-74u Blueprint from equipping in-game
- Fixed an issue where objects could float in the air if dropped on glass that was then broken by disabling ability to drop objects on glass surfaces
- Fixed an issue where a placeholder name is displayed when completing the “Get 30 headshot Operator kills with Battle Rifles” challenge to unlock the Cronen Squall
- Fixed an issue where Battle Pass and Weapon 2XP tags could appear incorrectly on the Playlist tile
- Fixed an issue where opening, but not using, the SAE Killstreak tablet at the end of a match will show the Heartbeat Sensor UI before/during the final kill
- Fixed an exploit where Players were able to transfer Completionist camos to weapons without unlocking them
- Fixed an issue that could cause the game to display incorrectly while using snap layouts on PC
- Fixed an issue where Xbox Players’ Operator Skins would reset to default after the Xbox times out and turns off
- Fixed an issue that could cause the killfeed widget to function incorrectly
PC & Console Settings
Introducing “Eco Mode”
- Found in the Graphics Settings menu, with three options:
- Off: Same behavior as all previous updates with no power savings.
- Minimal (Default): Frame rate capped at 60hz and slight drop in 3D scene resolution for the Multiplayer and Warzone lobbies only. Yields an average power savings of 20%.
- Full: Frame rate capped at 30hz and larger drop in 3D scene resolution for the Multiplayer and Warzone lobbies only. Yields an average power savings of 50%.
Special Ops
Bug Fixes
- Fixed an issue that caused some Players to not receive Raid rewards as expected. Players who were impacted by this bug will receive the rewards correctly upon future completion(s).
- Fixed an issue that caused objective icons to not display correctly
- Fixed an issue that caused the Intel page to display an incorrect number of intel pieces
- Fixed an issue that prevented the 150-intel reward from unlocking correctly. Players are required to complete any one additional mission for it to be rewarded
- Fixed an issue where Players would lose their Assault Suit if worn while cutting a door in the Atomgrad Raid Episode 03
Multiplayer
BUG FIXES
- Removed weapons dropping too close to players in modes with team revive active.
- Updated Gunfight weapon table to include Blueprints up through Season 05
- Players will have their sidearms removed if playing Gunfight with specified weapon categories (i.e. Snipers only)
- Updated the default score limit for Grind to 75 points in Private Matches
- Removed the “Care Package Drop Time” option in Infected Private Matches
- Fixed an issue preventing Radar Always On from working correctly in Private Matches
- Fixed an issue causing overlapping icons on Point A when playing Control on Vondel Waterfront
- Fixed an issue on Santa Seña Border Crossing where bots would attempt to path to invalid locations if all other Players in the match are dead
- Fixed an issue that could prevent health packs from dropping in Hardcore Private Matches
- Fixed an issue where Players would not be able to toggle NVGs after extracting a prisoner in Prisoner Rescue
- Fixed an issue in Cyber Attack where Players could lock up their view model animation by spamming melee while planting the EMP
- Fixed an issue that allowed Players to pick up the prisoner out of bound in Prisoner Rescue
- Fixed an issue in zone capture modes where the zone would flicker between unoccupied and controlled
- Fixed an issue in Prisoner Rescue where the prisoner would T-pose with no head if the carrier died while out of bounds
- Fixed an issue where explosive bullet kills would not progress the weapon ladder in Gun Game
MW2 Ranked Play
Season 05 of MWII Ranked Play features NEW Seasonal Rewards to unlock, including the Pro Re-Issue TAQ-56, Division Weapon Camos, and much more.
Below are the Season 05 specific details to keep in mind for new and returning competitors.
Competitive Game Settings
- New Season 05 Restrictions
- Assault Rifles
- FR Avancer
- Sniper Rifles
- Carrack .300
- Returning Restrictions in addition to the CDL Competitive Settings
- Assault Rifles
- Tempus Razorback
- SMGs
- ISO 45
- Shotguns
- MX Guardian
- Melee
- Tonfa
- Attachments
- Corvus Torch Underbarrel
SR (Skill Rating) & Divisions
- End of Season Skill Setback
- At the end of each Season, your ending Skill Division will determine where you start the following season:
- Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
- Example: A Player ending Season 04 in Gold III will begin Season 05 in Silver III.
- Players Crimson II and above will start Season 05 in Diamond I.
Season 05 Win Rewards
- Throughout the Season 05, Players can earn the following rewards:
- 5 Wins: ‘Season 05 Competitor’ Weapon Sticker
- 10 Wins: Pro Re-Issue TAQ-56 Weapon Blueprint
- 25 Wins: ‘Big Brain Plays’ Weapon Charm
- 50 Wins: ‘Heating Up’ Large Weapon Decal
- 75 Wins: ‘MWII Ranked Play Season 05’ Loading Screen
- 100 Wins: ‘MWII Season 05 Ranked Veteran’ Weapon Camo
End of Season Division Rewards
- At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season.
- Skill Division Skins:
- Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons and anywhere you play:
- Top 250: Unlock the ‘Top 250 Competitor’ Skin by finishing a Season in the Top 250 Skill Division. Players must be in the Division at the end of the Season to qualify for this reward.
- Gold – Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Skin based on your highest Skill Division reached over the course of the Season.
- Seasonal Division Rewards
- Each Ranked Play Season features a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season.
- Rewards Update
- Starting in Season 05, players will continue to earn Emblems associated with their highest attained Division. Those who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm. For Season 05, we’re kicking off this new reward rotation with Season Division Camos.
- The Season 05 rewards are as follows:
- Top 250: ‘Season 05 Top 250’ Animated Weapon Camo, Emblem, and Calling Card
- Players must be in the Top 250 Division at the end of the Season to qualify for these rewards.
- Iridescent: ‘Season 05 Iridescent’ Weapon Camo, Emblem, and Calling Card
- Crimson: ‘Season 05 Crimson’ Weapon Camo and Emblem
- Diamond: ‘Season 05 Diamond’ Weapon Camo and Emblem
- Platinum: ‘Season 05 Platinum’ Weapon Camo and Emblem
- Gold: ‘Season 05 Gold’ Weapon Camo and Emblem
- Silver: Emblem
- Bronze: Emblem
- Ranked Play First Place: The Player who finishes Season 05 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.