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Teamfight Tactics Patch 14.4: Worlds Patch!

A small but very important patch as TFT Set 10 hits its competitive climax. We got the TFT Patch 14.4 summary here.

Even though Teamfight Tactics Set 10, Remix Rumble has been the most complex set of all time, the balance team has done a fantastic job at keeping the metagame stabilized. As a result and in an attempt to not completely off-set the balance ahead of many Regional Qualifiers and the Remix Rumble Championship, the 14.4 patch for TFT is a lot lighter than usual. 

However, that doesn't mean there aren't important changes players need to be aware of especially as players dive into the last patch of the first-ever TFT Revival as TFT Set 3.5 will be leaving at the end of this patch. With that said, here are all the changes that players should know before hitting ranked when TFT Patch 14.4 hits live servers on Thursday, February 22nd. 

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Champion changes

There are almost zero champion changes in 14.4 as the meta has shown to be pretty stable with no serious outliers. In fact, the patch notes does not list any champion under the "large changes" tab. With that said, there are a couple of champions being touched in the small changes which could turn out to be big changes when the changes go live. 


  • max Mana buff: 70/120 to 60/110


  • Superfan item: Archangel’s Staff to; Adaptive Helm


  • Attack Speed: 0.65 to 0.7

Trait Changes

Like the champion changes, there are no major trait changes in 14.4 but there are a couple of traits that are being slightly adjusted. Country is getting a small buff at the seven-piece interval while Rapidfire and Spellweaver are getting some standard buffs across the board.7 Country Dreadsteed ability damage: 200% AD ⇒ 210% AD


  • 7 Country Dreadsteed ability damage: 200% AD to 210% AD


  • Rapidfire Attack Speed per stack: 4/8/14% to 4/9/16%


  •  Ability Power for Spellweavers: 20/35/70/120% + 1/2/3/4% per cast to
  • 20/35/80/130% + 1/2/4/6% per cast

Item Changes

When it comes to some actual large changes, the only ones listed are related to two items, Dragon's Claw and the Radiant item, Jak'Sho the Protean. The goal is to give both items a more clear identity going into the championship patch

Dragon's Claw

  • MR: 55 to 65
  • Max HP: 10% to 9%

Jak'Sho the Protean

  • no longer grants both effects regardless of position
  • grants 1 effect based on starting position.
  • Fully Adapted Augment will grant both effects.
  • front 2 Row Resist bonus: 60 to 80
  • front 2 Row Mana On-Hit: 1 to 2
  • back 2 Row Ability Power bonus: 45 to 55
  • back 2 Row Mana Per 3s: 15 to 20

Set 3.5 Champion Changes

No nerfs on the champion front but three fan favorites are getting some buffs.

Jayce Set 3.5 Patch 14.4


  • MR and Armor: 40 to 45
  • Ability Damage: 320/480/800% AP to 350/525/875% AP


  • Attack Damage: 70 to 75
  • 1st Kill Attack Speed Bonus: 50/75/125% to 60/85/125%


  • Mana: 20/70 to 10/60

Set 3.5 Trait Changes

The Blademaster trait is a little overtuned at the moment so that is getting nerfed while Cybernetic continues to get some much-needed buffs

  • Blademaster Proc Chance: 35/35/80% to 30/30/80%
  • Cybernetic Health: 300/650 to 350/700
  • Cybernetic Attack Damage: 25/50% to 30/60%