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WoW Season of Discovery Buffs Druid, Rogue and Shaman in February 27th Class Tuning Patch

Druids, Rogues, and Shamans are receiving some buffs in the upcoming tuning patch for WoW's Season of Discovery.

Season of Discovery February 27th: Buffs Druid, Rogue and Shaman, World of Warcraft Classic

  • Resto Druids are seeing big buffs for Lifebloom Mana Cost and Living Seed critical heals.
  • Hunters no longer gain a 30% attack bonus on Dual Wield Specialization for using two of the same weapon.
  • Some Gnomeregan bosses have been nerfed by having their armor values reduced.

New class balance and tuning changes are coming to World of Warcraft Classes for Season of Discovery on February 27th. Classes like the Druid, Rogue and Shaman are getting substantial buffs, while others such as the Hunter and Paladin are seeing nerfs.

Druids healing specialization is seeing major buffs with Lifebloom mana cost being reduced by half and Living Seed being bumped up to 50% of a critical heal instead of 30%. Moonkin form is also getting some buffs.

Hunters on the other hand, are seeing a small nerf as Dual Wield Specialization will no longer grant a 30% damage bonus to Raptor Strike if both weapons are of the same type. Check below for the full rundown of changes to Druid, Hunter, Paladin, Rogue, and Shaman

The Class Armor sets for (left to right) Death Knight, Shaman and Demon Hunter obtained in Amidrassil, the Dream's Hope raid in World of Warcraft: Dragonflight Patch 10.2.

The Class Armor sets for (left to right) Death Knight, Shaman and Demon Hunter obtained in Amidrassil, the Dream's Hope raid in World of Warcraft: Dragonflight Patch 10.2.

February 27th Class Tuning Season of Discovery


  • Lifebloom mana cost reduced by 50%.
    • Developers’ notes: Lifebloom refunds half its new base mana cost per stack when it expires or is dispelled. This part has always functioned in this way, and we’ve seen a bit of confusion around how the mana return portion of Lifebloom functions.
  • Living Seed now heals for 50% of the critical heal that planted the seed (was 30%). This heal now blooms from non-periodic healing received, in addition to any damage taken.
  • Nourish mana cost reduced by 27%.
  • Moonkin Form now also reduces the mana cost of Moonfire by 50% and increases Moonfire periodic damage by 50%. Sunfire also benefits from this change.
  • Moonkins can now cast non-healing Restoration spells without canceling their shapeshift. This includes: Remove Curse, Remove Poison, Abolish Poison, Innervate, Rebirth, Revive, Mark of the Wild, and Gift of the Wild.
  • Fury of Stormrage improved: when this rune makes Healing Touch instant, it now also makes it castable in all shapeshift forms.


  • Dual Wield Specialization no longer grants a 30% damage bonus to Raptor Strike for wielding two weapons of the same type.


  • Crusader Strike now deals Holy damage instead of Physical damage, ignoring armor, and is now affected by Holy damage prevention. Crusader Strike is still considered a melee attack, and not a spell.
  • Seal of Martyrdom can no longer trigger Art of War, and will no longer be triggered by Frost Oil or other weapon procs.


  • Redirect no longer triggers or is affected by the global cooldown, and its own cooldown has been reduced to 10 seconds.
    • Developers’ notes: when Redirect is combined in a macro with other Combo Point related abilities, it often does not function as expected. We recommend not including it in such macros.
  • Main Gauche now generates 3 combo points on your target and base Energy cost reduced to 15.
  • Just a Flesh Wound threat bonus increased such that Rogue tanks will generate approximately 30% more threat.


  • Two-Handed Mastery rune now also provides 10% increased Attack Power and 10% increased chance to hit with spells after hitting a target with a two-handed weapon.
  • Shamanistic Rage rune now grants 5% of the Shaman’s maximum mana per
    second, instead of a value scaling from Attack Power, Spell Power, or Healing Power.
  • Spirit of the Alpha rune now grants the casting Shaman 20% increased Attack Power if they cast the spell on a target other than themselves.
  • Earth Shield mana cost reduced by 67%, and charges increased from 3 to 9. The base amount healed now properly scales with level and is about 50% higher than previously at level 40.
  • Power Surge tooltip revised to clarify functionality. This rune periodically grants mana every 5 seconds, equal to 15% of the Shaman’s intellect. Some potential timing issues that could have sometimes made it give less mana than intended have been fixed.
  • Ancestral Guidance cooldown reduced to 1 minute (was 2 minutes).


  • The increased armor value of certain mechanical bosses in Gnomeregan has been reduced slightly.
    • Developers’ notes: The higher armor values on certain mechanical enemies in Gnomeregan was correct and intended, but we will adjust the armor on Crowd Pummeler 9-60 and Mekingeer Thermaplugg slightly to provide up to a 10% increase in physical damage received, depending on modifiers present. We also checked the Mechanical Managerie, and it is using the correct armor values.