Teamfight Tactics 13.23 Patch Notes: TFT Set 10, Remix Rumble is HERE!

A full music-themed set arrives as TFT hits double-digit sets! Plus ranked changes, new unites, and more.
Teamfight Tactics 13.23 Patch Notes: TFT Set 10, Remix Rumble is HERE!
Teamfight Tactics 13.23 Patch Notes: TFT Set 10, Remix Rumble is HERE! /

After weeks of preparation on the Public Beta Environment, Riot Games’ most ambitious Teamfight Tactics expansion has finally hit the live servers. With an all-new set for players to experience, TFT Set 10: Remix Rumble also brings a ton of gameplay changes that players will want to make sure they understand before they hit the convergence when the set goes live on Tuesday, November 21.

This article is sponsored by MetaTFT. Head over to MetaTFT and discover the best augments, items, and team comps. Check out the new Leaderboard for the best players and their builds.

TFT Patch 13.23 highlights include:

  • Ranked overhaul
  • Changes to rolling and leveling
  • New items, champions, traits, augments and more

Ranked Changes

There are a few Ranked changes coming to TFT set 10. Notably, TFT will now have Emerald tier to mirror the Ranked system that League of Legends has. Emerald tier sits in between Platinum and Diamond. Additionally, there are some changes to LP decay that will only affect players Master tier and above. There has also been a Ranked Reset for every player in which they will start from anywhere between Iron 2 and Bronze 4 depending on previous ranks.

  • Emerald Tier is here
  • Inactivity penalty changed. Days banked 10 to 14
  • LP Decay adjusted. For Master, the new penalty for inactivity will be -50 LP (from -250)
  • LP Decay adjusted. For Grandmaster, the new penalty for inactivity will be -150 LP (from -250)
  • LP Decay for Challenger players remains the same, -250LP
  • You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage. You'll also gain extra LP for finishing top 4.
  • Your Hyper rating will be reset to 500

System Changes

Since this is the release patch for the new set, there are no changes to champions but a ton of changes to how the gameplay works. With the new Headliner mechanic, Riot Games decided to make some bold changes to the leveling, XP, champ pool and shop odds systems to make the game more fun while also making it easier to balance.

Leveling Changes

  • Level 10 is now the max level you can achieve at any point
  • Level 5 to 6: 24 ⇒ 20xp
  • Level 6 to 7: 40 ⇒ 36xp
  • Level 7 to 8: 60 ⇒ 48xp
  • Level 8 to 9: 84 ⇒ 80xp
  • Level 9 to 10: 100 ⇒ 84xp
  • Total XP need to hit max: 228 ⇒ 288

Shop Odds

  • Level 6: 25/40/30/5/0% ⇒ 30/40/25/5/0%
  • Level 7: 19/30/40/10/1% ⇒ 19/35/35/10/1%
  • Level 8: 16/20/35/25/4% ⇒ 18/25/36/18/3%
  • Level 9: 9/15/30/30/16% ⇒ 10/20/25/35/10%
  • Level 10: 5/10/20/40/25

Unit Pool changes

  • 1-cost copies: 29 ⇒ 22
  • 2-cost copies: 22 ⇒ 20
  • 3-cost copies: 18 ⇒ 17
  • 4-cost copies: 12 ⇒ 10
  • 5-cost copies: 10 ⇒ 9

Player Damage

  • Base Stage Damage: 0/3/4/6/9/15 ⇒ 0/3/5/7/9/15
  • 4th Unit Alive: 2 ⇒ 1 Damage
Remix Rumble TFT set 10
Riot Games

Augment changes

TFT Set 10 brings in some brand new Augments into the game but also is bringing back a lot of fan favorites. In order to fit better in the new set, these old Augments have been adjusted.

  • AFK Gold: 22 ⇒ 18
  • Binary Airdrop will now use the champion’s item recommendations to pick the airdrop item. This item can not be the same as an item that the champion has already equipped.
  • Birthday Present Gold Per Level Up: 1 ⇒ 0
  • Blood Money 1g per 3 HP Lost ⇒ 3g per 10 HP Lost
  • Bronze/Silver/Golden Ticket renamed Silver/Golden/Prismatic Ticket to correspond with their Augment tier
  • Caretakers Chosen Radiant Armory Given: Level 7 ⇒ Level 8
  • A Cut Above Deathblade kill gold drop proc Chance: 25% ⇒ 20%
  • Cutting Corners XP Reduction: 3 ⇒ 4
  • Cybernetic Bulk I/II/III HP: 225/300/500 ⇒ 222/333/555
  • Healing Orbs Heal: 250/500 ⇒ 225/450
  • Hedge Fund/+/++ Gold: 23/32/44 ⇒ 20/30/40
  • Late Game Specialist Gold: 44 ⇒ 30
  • Level Up! can now only be shown on 2-1
  • Level Up! Initial XP: 2 ⇒ 8
  • Level Up! Bonus XP on Purchase: 3 ⇒ 2
  • Lucky Gloves will now use the champion’s item recommendations to pick the “ideal” items
  • Lucky Gloves: Both of the Thief’s Gloves items will be picked from the pool of 8 recommended items
  • Lucky Gloves: The two items will never be the same item
  • New Recruit now grants a Champion Duplicator
  • Parting Gifts Tier: Gold ⇒ Silver
  • Parting Gifts Shield: 50% ⇒ 10%
  • Red Buff has been renamed to Blistering Strikes
  • Risky Moves Gold: 33 ⇒ 30
  • Tiniest Titan Gold Per Turn: 2 ⇒ 1
  • Two Healthy Health per 2-cost: 100 ⇒ 110
  • Three’s a Crowd HP per 3-cost: 100 ⇒ 85
  • Young Wild & Free: 1 component ⇒ 3 gold

Item changes

TFT Set 10 also brings in two brand-new craftable items to help shore up some needs in the tank and utility departments. On top of the two items listed below, a ton of other items have gotten some slight stat changes.

  • Rapid Firecannon replaced with Red Buff
  • Red Buff Attack Speed: 45%
  • Red Buff no longer grants +1 Range
  • Red Buff Bonus Damage: 8% ⇒ 8% (unchanged)
  • Red Buff Attacks and Abilities 1% Burn and 33% Wound targets for 5s.
  • Night Harvester replaced with Steadfast Heart
  • Steadfast Heart: 200 HP, 20 Armor, 20% Crit Chance
  • Steadfast Heart: Take 8% reduced damage. While above 50% Health, take 15% reduced damage instead.

Published
Warren Younger
WARREN YOUNGER

Warren is classicaly trained esports Journalist with a Sports Journalism degree from the Walter Cronkite School of Journalism at Arizona State University. He is an expert in the FGC, League of Legends and of course, Teamfight Tactics. In his free time, Warren is a semi-professional TCG player with numerous tops and wins in different card game titles such as Pokémon, Weiss Schwarz and One Piece.