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Apex Legends Ignite Mid-Season 19 Patch Notes — FF7, Map Rotation, R-99 Damage Reduction

Season 19 Ignite of Apex Legends is halfway done, here are the patch notes for the mid-season point, including the new ranked map rotation!

Apex Legends Mid-Season 19 Ignite Patch Notes, Final Fantasy 7 Event, Balance Updates

  • Map Rotation for Apex Legends has been updated and includes Kings Canyon, Storm Point, and World’s Edge.
  • The R-99 and CAR SMG have had their damage reduced to 11 (from 12) per bullet.
  • The R-301 and Volt are out of the crafter and the Hemlock and Alternator are in.

The mid-season update for Apex Legends has arrived along with the Final Fantasy 7 Rebirth Crossover Event. With it comes several balance changes to weapons and Legends, some bug fixes, and small quality-of-life changes for Conduit, Mirage, and Newcastle.

Apex Legends x Final Fantasy VII Event

Starting today on January 9th and continuing until January 30th, the Final Fantasy VII world crossover into Apex Legends. Players can drop into Trios and wield the Buster Sword, along with Materia-inspired hop-ups.

Along with this event players will be able to purchase and unlock 36 new Final Fantasy 7-inspired cosmetics including the first universal heirloom and the first death box cosmetic.

Apex Legends x Final Fantasy VII Crossover Event.

Apex Legends x Final Fantasy VII Crossover Event.

Mid-Season 19 Balance Updates

Crafting Rotation

  • R-301 and Volt leave the crafter and are back on the floor.
  • Hemlok and Alternator enter the crafter.



  • Tactical reload time reduced to 0.9 (was 1.03).
  • Empty reload time reduced to 1.6 (was 1.7).
  • Draw Time reduced to 0.45 (was 0.8).


  • Damage reduced to 11 (was 12).


  • Damage reduced to 12 (was 13).



  • Piercing Spikes
    • Now requires line-of-sight to an enemy player to activate.
    • Spikes that have not been activated will still slow players.


  • Improved Horizon audio to make “falls” less silent.
    • Hard landing audio adjusted to match other legends.
    • Soft Landings now play audio in the world (not just for Horizon).
    • Gravity Lift exit audio range was increased to make it easier to hear characters who exit.


  • Castle Wall: impact will now destroy Conduit’s Energy Barricade mines.
  • Mobile Shield: can now be destroyed by enemy Crypto EMP.
  • Delayed balance adjustments from the season 19.0 patch are now fully integrated.


  • Amped Walls are no longer destroyed by friendly Crypto EMP or Mad Maggie’s Wrecking Ball.
Rampart and Sheila from Apex Legends.

Rampart from Apex Legends.


Map Rotation

Storm Point

  • Added and adjusted cover at ZEUS Station & ECHO HQ.
  • Added Ring Console to Coastal Camp.
  • Added Trident to Barometer.
  • Adjusted the position of the Ring Console, Survey Beacon, and Crafting Station at Lightning Rod.
  • Reduced volume of ambient audio at ZEUS Station & ECHO HQ.
  • Removed Ring Console, Survey Beacon, and Crafting Station from Thunder Watch.
  • Resolved several additional bugs and rat spots.
  • Restored missing Ring Console at Command Center.
    • Added four new staircases at ECHO HQ to improve vertical navigation around the perimeter.
    • The rooftop of ECHO HQ is now out of bounds, the zipline and rooftop hatch have been removed.
  • Wattson’s Pylon
    • Adjusted position of the ziplines at Wattson's Pylon to improve consistency of mantle jumping.
    • Reduced amount of ultra-rare loot at Wattson's Pylon.
  • ZEUS Station
    • Added additional cover and ziplines at ZEUS Station for mixtape modes only.
    • Increased the speed of the redeploy balloon zipline at ZEUS Station by 25%.
Overall view of the Storm Point map in Apex Legends Season 19: Ignite.

Storm Point in Apex Legends.


Map Rotation

  • Control
    • Hammond Labs and Production Yard are out.
    • Lava Siphon and Caustic Treatment are in.
  • Gun Run
    • The Core, Estates, and Wattson’s Pylon are out.
    • Skulltown, Fragment East, and ZEUS Station are in.
  • TDM
    • ZEUS Station, Skulltown, and Phase Runner are out.
    • Wattson’s Pylon, Party Crasher, and Overflow are in.


  • Added new Legend voice lines that occasionally play on respawn.
  • Lowered Ratings reward for assists in Control 5 per assist (was 20).
    • This is in response to a recent change where we started counting assists in Control and TDM based on the whole team and not just within your squad.

World Systems

  • Extended Supply Bins.
    • Added a cap to the number of heat shields a team can receive from the secret drawer.
    • Added a cap to the number of medkits a team can receive from the secret drawer.

Bug Fixes

  • Firing Range: players dying with a Nessie in their inventory will no longer find the Nessie deleted. Sorry Nessie Hunters!
  • Players no longer get stuck due to spamming holo sprays while skydiving.
  • Players no longer drop out of Wraith’s portal before reaching the other side.
  • Resolved small chance of getting 5 items in a secret drawer of Extended Supply Bins.
  • Resolved bug preventing audio engine from properly utilizing fast storage drives when reading compressed audio data.
  • The startup logo video audio volume now respects the master volume slider.
  • Storm Point: players should now be able to use Evac Tower through the ceiling hatch in the Command Center.
  • Trident collision should no longer occasionally push players through walls and floors.

Legend Bug Fixes

  • Ash: Ultimate can no longer be used with Tridents to get under map.
  • Bloodhound: Niflheim Hundr skin’s raven is now white (was black).
  • Catalyst
    • Piercing Spikes ability description now shows the correct max number of traps.
    • Piercing Spikes can now be pinged again.
    • Ultimate no longer shows as ready in inventory without being fully charged.
  • Conduit
    • Fixed Energy Barricade V-shape deployment when looking directly at the ground
    • Tactical can no longer be used on a respawning team still in the dropship.
  • Crypto: fixed Crypto taking ring damage while standing in a heat shield if controlling his drone in the ring.
  • Loba: restored movement speed while holding Tactical if it was activated while standing still.
  • Mad Maggie
    • Fixed damage numbers not showing correctly when hitting Revenant’s ultimate shroud with Wrecking Ball.
    • Passive no longer works through Catalyst’s walls.
  • Revenant: no longer occasionally becomes invincible during his ultimate if his shroud is broken while marked by Vantage’s Sniper.
  • Vantage: corrected Sniper Ult bullets damage to marked targets when breaking Gibraltar’s arm shield or Revenant’s ultimate shroud.
  • Wattson: Ultimate correctly recharges shields when placed after Bangalore’s smoke.

Modes Bug Fixes

  • Abilities that outline players should no longer stop functioning after killing an enemy.
  • Silence abilities should no longer cancel auto healing.
  • Voice chat is no longer heard outside of the squad in TDM and Control.


  • Caustic Treatment: weapons cannot be used on the supply ship.
  • Damage not taken while inside the respawn ship.
  • Players no longer occasionally spawn in a skydive state when respawning on Kings Canyon.
  • Players no longer lose invulnerability while still on the dropship when spawning on the MRB.

Legend Quality of Life Fixes


  • Improved visibility for jammers.
  • Ultimate SFX can no longer be heard in other Firing Range instances.

Mirage’s Decoys

  • Improved issues against terrain that would cause destruction/floating.
  • Any destroyed by terrain will now be refunded.
  • Improved to more correctly copy the ADS state of the player.
  • No longer mimic reviving or execution animations.


  • A voice line was added for when Newcastle removes one of his own Castle Wall segments.