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The inside story of X-Golf

X-Golf has sold more than 3,000 of it simulators, thanks largely to an emphasis on innovation. Here's what sets it apart.

In this week's episode, host Paul Liberatore interviews Ryan D'Arcy from X-Golf, which was founded in 2005. More than 3,000 of its indoor simulators since have been sold worldwide, providing golf enthusiasts with a unique experience that emphasizes innovation.

X-Golf simulators include industry firsts, such as its variable-lie stance platform and automatic ball-teeing system, which have helped X-Golf differentiate itself from the pack.

Hardware and software innovations such as dynamic weight balance, short-game playability (12-inch putts, for example), and 3D Collision provide real geometric reactions when a ball makes contact with an object.

Whether you’re looking for a solution for a golf training facility, a golf club, a sports-medicine practice or your own home, X-Golf can be tailored to meet your specific needs.

Watch the video interview above and hit the play button below to listen. Look for more new episodes of "Behind the Brand," coming soon to the Morning Read Podcast Network.

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